Criterion.rs Benchmark Index
See individual benchmark pages below for more details.
bool_matrix_and (1000x1000)
bool_matrix_and (100x100)
bool_matrix_and (1x1)
bool_matrix_and (250x250)
bool_matrix_and (500x500)
bool_matrix_not (1000x1000)
bool_matrix_not (100x100)
bool_matrix_not (1x1)
bool_matrix_not (250x250)
bool_matrix_not (500x500)
bool_matrix_or (1000x1000)
bool_matrix_or (100x100)
bool_matrix_or (1x1)
bool_matrix_or (250x250)
bool_matrix_or (500x500)
bool_matrix_xor (1000x1000)
bool_matrix_xor (100x100)
bool_matrix_xor (1x1)
bool_matrix_xor (250x250)
bool_matrix_xor (500x500)
boolean AND (1000x1000)
boolean AND (100x100)
boolean AND (1x1)
boolean AND (250x250)
boolean AND (500x500)
boolean NOT (1000x1000)
boolean NOT (100x100)
boolean NOT (1x1)
boolean NOT (250x250)
boolean NOT (500x500)
boolean OR (1000x1000)
boolean OR (100x100)
boolean OR (1x1)
boolean OR (250x250)
boolean OR (500x500)
boolean XOR (1000x1000)
boolean XOR (100x100)
boolean XOR (1x1)
boolean XOR (250x250)
boolean XOR (500x500)
frame add (1000x1000)
frame add (100x100)
frame add (1x1)
frame add (250x250)
frame add (500x500)
frame apply_axis (1000x1000)
frame apply_axis (100x100)
frame apply_axis (1x1)
frame apply_axis (250x250)
frame apply_axis (500x500)
frame divide (1000x1000)
frame divide (100x100)
frame divide (1x1)
frame divide (250x250)
frame divide (500x500)
frame matrix_multiply (1000x1000)
frame matrix_multiply (100x100)
frame matrix_multiply (1x1)
frame matrix_multiply (250x250)
frame matrix_multiply (500x500)
frame multiply (1000x1000)
frame multiply (100x100)
frame multiply (1x1)
frame multiply (250x250)
frame multiply (500x500)
frame prod_horizontal (1000x1000)
frame prod_horizontal (100x100)
frame prod_horizontal (1x1)
frame prod_horizontal (250x250)
frame prod_horizontal (500x500)
frame prod_vertical (1000x1000)
frame prod_vertical (100x100)
frame prod_vertical (1x1)
frame prod_vertical (250x250)
frame prod_vertical (500x500)
frame subtract (1000x1000)
frame subtract (100x100)
frame subtract (1x1)
frame subtract (250x250)
frame subtract (500x500)
frame sum_horizontal (1000x1000)
frame sum_horizontal (100x100)
frame sum_horizontal (1x1)
frame sum_horizontal (250x250)
frame sum_horizontal (500x500)
frame sum_vertical (1000x1000)
frame sum_vertical (100x100)
frame sum_vertical (1x1)
frame sum_vertical (250x250)
frame sum_vertical (500x500)
frame transpose (1000x1000)
frame transpose (100x100)
frame transpose (1x1)
frame transpose (250x250)
frame transpose (500x500)
matrix add (1000x1000)
matrix add (100x100)
matrix add (1x1)
matrix add (250x250)
matrix add (500x500)
matrix apply_axis (1000x1000)
matrix apply_axis (100x100)
matrix apply_axis (1x1)
matrix apply_axis (250x250)
matrix apply_axis (500x500)
matrix divide (1000x1000)
matrix divide (100x100)
matrix divide (1x1)
matrix divide (250x250)
matrix divide (500x500)
matrix matrix_multiply (1000x1000)
matrix matrix_multiply (100x100)
matrix matrix_multiply (1x1)
matrix matrix_multiply (250x250)
matrix matrix_multiply (500x500)
matrix multiply (1000x1000)
matrix multiply (100x100)
matrix multiply (1x1)
matrix multiply (250x250)
matrix multiply (500x500)
matrix prod_horizontal (1000x1000)
matrix prod_horizontal (100x100)
matrix prod_horizontal (1x1)
matrix prod_horizontal (250x250)
matrix prod_horizontal (500x500)
matrix prod_vertical (1000x1000)
matrix prod_vertical (100x100)
matrix prod_vertical (1x1)
matrix prod_vertical (250x250)
matrix prod_vertical (500x500)
matrix subtract (1000x1000)
matrix subtract (100x100)
matrix subtract (1x1)
matrix subtract (250x250)
matrix subtract (500x500)
matrix sum_horizontal (1000x1000)
matrix sum_horizontal (100x100)
matrix sum_horizontal (1x1)
matrix sum_horizontal (250x250)
matrix sum_horizontal (500x500)
matrix sum_vertical (1000x1000)
matrix sum_vertical (100x100)
matrix sum_vertical (1x1)
matrix sum_vertical (250x250)
matrix sum_vertical (500x500)
matrix transpose (1000x1000)
matrix transpose (100x100)
matrix transpose (1x1)
matrix transpose (250x250)
matrix transpose (500x500)
scalar add (1000x1000)
scalar add (100x100)
scalar add (1x1)
scalar add (250x250)
scalar add (500x500)
scalar divide (1000x1000)
scalar divide (100x100)
scalar divide (1x1)
scalar divide (250x250)
scalar divide (500x500)
scalar multiply (1000x1000)
scalar multiply (100x100)
scalar multiply (1x1)
scalar multiply (250x250)
scalar multiply (500x500)
scalar subtract (1000x1000)
scalar subtract (100x100)
scalar subtract (1x1)
scalar subtract (250x250)
scalar subtract (500x500)